Arnold渲染器Cinema 4D接口插件 SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16

Arnold渲染器Cinema 4D接口插件 SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16  [复制链接]

C4D插件 2015-05-22 12:35 发布

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C4D插件
作用分类: 渲染器 » Arnold » 1.X
插件分类: 插件
使用教程: 无教程
支持(高版本请自测): R15 R16 R17 
支持语言: 英文 
支持系统: PC MAC 
出现位置: 插件菜单 渲染设置 
检索码: -
1.jpg
Arnold渲染器的C4D接口插件XX版终于来了,很多人估计也是等了好久了,Maya插件版:MtoA,Houdini插件版:HtoA,
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
安装XX步骤:
  • Win:
  • 安装对应的版本
  • 打开Fix文件夹,拷贝替换ai.dll到安装目录中
  • 同时拷贝solidangle.lic到相同文件夹中
  • Mac:
  • 安装插件
  • 打开Crack文件夹,拷贝libai.dylib和solidangle.lic文件到/Applications/MAXON/CINEMA\ 4D\ R16/plugins/C4DtoA/arnold/bin





Arnold渲染器Cinema 4D接口插件 SolidAngle C4DtoA 1.0.0.0 for Cinema4D R15-16 
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