C4D+AE机械手臂骨骼绑定动画教程 Mograph Techniques Rigging a Robot Arm in CINEMA 4D 在CINEMA 4D绑定机械手臂,然后做三维动画,在给手臂添加关节和IK,运用约束标签和Xpresso来控制整个手臂的运动,最后在After Effects中后期合成。 Learn to rig and animate a 3D robotic arm in CINEMA 4D. EJ Hassenfratz leads this project-based learning experience, which relies on C4D’s inverse kinematics (IK) tools. First, you’ll prepare the model hierarchy for animation, before adding joints and applying an IK tag that transforms your joint system into an IK chain. Then you’ll animate the entire rig and use constraints tags and Xpresso data to control all the moving parts in the arm. Last, EJ shows you how to render the project and import it into After Effects for further refinement. 这个c4d教程属于物理模拟、Xpresso分类,教程语言为英文,有工程或源文件素材,使用自带标准渲染器录制。当前资源为VIP精选素材,由本站设计师80年代的白衬衫于2015-9-17 11:30分享,学习更多cinema4d软件关于此类教程内容,可以通过本网站教程列表上方的分类信息工具进行筛选支持英文教程查询。
* Adding animation controls
* Constraining position, scale, and rotation
* Adding depth of field and motion blur in After Effects
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