NAB 2014 Rewind - Bobo Petrov, Day 03: Intro to Krakatoa for CINEMA 4D Part 03

NAB 2014 Rewind - Bobo Petrov, Day 03: Intro to Krakatoa for CINEMA 4D Part 03    [复制链接]

C4D教程 2014-09-23 12:47 发布

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C4D教程
资源分类: VIP精选
教程分类: 物理模拟 » TP/粒子
渲染器: 自带标准 
教程语言: 英文
素材文件:
检索码: 20140922214243
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这个c4d教程属于物理模拟、TP/粒子分类,教程语言为英文,无工程或源文件素材,使用自带标准渲染器录制。当前资源为VIP精选素材,由本站设计师80年代的白衬衫于2014-9-23 12:47分享,学习更多cinema4d软件关于此类教程内容,可以通过本网站教程列表上方的分类信息工具进行筛选支持英文教程查询。In this presentation, Borislav "Bobo" Petrov of Thinkbox Software demostrates a technique in Krakatoa for Cinema 4D that allows you to shade particles based on camera projection. You'll also learn about the Krakatoa Fractal object as well as the Shell options within the Volume object.
03:26Projection with Thinking Particles
08:22Usage Example
13:46Projection with external data (Realflow)
20:44Fractal Object
26:33Shell option
Recorded live at NAB 2014 in Las Vegas, Nevada.






NAB 2014 Rewind - Bobo Petrov, Day 03: Intro to Krakatoa for CINEMA 4D Part 03 
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