C4D如何实时对任何对象进行逼真的皱纹褶皱建模教程
我总是和我的一个朋友一起进行布料渲染。 她将在#MarvelousDesigner中创建布料,并将其交给我进行渲染。
我总是注意到,我并不总是想要皱纹。
这驱使我研究如何在不添加太多细分的情况下增加皱纹,而在Cinema 4D中雕刻时会添加太多细分。
I always work with a friend of mine with cloth rendering. She would make the cloth creation in #MarvelousDesigner and get it over to me for rendering.
I always noticed that I don't always have wrinkles everywhere I wanted it.
This drove me to make a research about how to add my wrinkles without adding too many subdivisions which I would have added with sculpting in Cinema 4D.
Then I came across this Technique of creating my own realistic effect everywhere I want it; Plus in realtime.