Contains:
Material Ball Scene
Dedicated Node Tree to be used with PBR textures
Emulated glossy fresnel model to closely match Substance materials
Simple Ubershader for materials without coating / transmission
This scene provides a nodetree that can take in PBR textures for example from Substance Designer and Substance Painter.
This shader is not complete yet but is usable for most of my workflows.
Shared under CC license: Attribution, Share Alike.