C4D 跟踪概念教程cmiVFX - Cinema 4D 3D Tracking Concepts

C4D 跟踪概念教程cmiVFX - Cinema 4D 3D Tracking Concepts    [复制链接]

C4D教程 2015-06-25 00:30 发布

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C4D教程
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教程分类: 物理模拟 » 跟踪
渲染器: 自带标准 
教程语言: 英文
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这个c4d教程属于物理模拟、跟踪分类,教程语言为英文,有工程或源文件素材,使用自带标准渲染器录制。当前资源为VIP精选素材,由本站设计师admin于2015-6-25 00:30分享,学习更多cinema4d软件关于此类教程内容,可以通过本网站教程列表上方的分类信息工具进行筛选支持英文教程查询。
From the mind that helped design, test, and develop several of today's top 3D tracking solutions comes a brand new cmiVFX video release that's all about stereoscopic camera motion tracking. This video is for any level of artist that is looking to figure out how to get up and running in the brand new Cinema 4D Motion Tracker system, and it has been perfectly honed to remove all unnecessary steps that can cause many tracking systems to slow down and become unmanageable. We will take you through an introduction to tracking times and footage types that will be made easy to understand. We'll also get into geometrical constraints and we'll show you how to insert geometry so you can test visual correction in real time. The main goal will be to make your 3d objects look like they belong in your footage. By the end of this video, you'll have a clear understanding of stereoscopic motion tracking and you'll be able to make your projects work exactly the way you want. Come and take a quick ride down the Motion Tracking super highway and then learn how to track it! ---> (SPECIAL NOTE) This video was the first video recorded for C4D Motion Tracker. It was brand new and some issues with it on OS X have been improved. This video includes stereoscopic files specifically for tricking the app.


C4D 跟踪概念教程cmiVFX - Cinema 4D 3D Tracking Concepts 
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