C4D红移渲染器材质模拟插件 Redshift PBR Material plugin for Cinema 4D

C4D红移渲染器材质模拟插件 Redshift PBR Material plugin for Cinema 4D  [复制链接]

C4D插件 2023-09-23 00:13 发布

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C4D插件
作用分类: 材质 » 插件
插件分类: 插件
使用教程: 含教程
支持(高版本请自测): R20 R21 S22 R23 R24 R25 R26 2023 
支持语言: 英文 
支持系统: PC 
出现位置: 插件菜单 
检索码: -
插件IMG.jpg
该插件将在仅1个单击时使用PBR结构创建一个整洁且易于使用的红移材质。
根据您需要使用多少纹理图,创建一个友好的节点系统,所有内容都可以插入所有内容,并且可以很好地工作。 当您需要基于几个没有UV地图的PBR纹理创建许多不同材质时,此问题甚至更糟。 在这种情况下,您将需要每种材质上的每种纹理的triplanar节点,并且可能是一个坡道或颜色正确的节点来控制每个纹理的行为,以及一个钻机以重新启动所有纹理。
如果您没有RedShift PBR材质插件,这是一项非常耗时的任务。
使用此插件,所有相关的地图将根据给定目录自定义的关键字自动拍摄。 然后,将在组织良好的节点系统中创建材质,并带有Triplanar和一个切换器,以在阴影仪中打开或关闭它。
加载插件后,它将打开一个可直接在布局中可用的控件的可登距UI,因此您可以根据需要创建尽可能多的不同材质,从而加快过程并为您提供一致性。 所有这些都只需单击1个即可。
在所有内容的顶部,都有一些化妆品调整,可以为您提供更好的体验,以制作完美的PBR材质。
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This plugin will create a tidy and easy-to-use Redshift material for Shadergraph with a PBR structure in just 1 click.
Depending on how many texture maps you need to use, the creation of a friendly node system with everything plugged and working nicely can be tiring and time consuming. And this problem is even worse when you need to create lots of different materials based on several PBR textures to be used without UV map. In that case you'll need TriPlanar node for every texture on every material, and probably a Ramp or Color Correct node to control the behavior of each texture, plus a rig to remap all of them.
It is a really time consuming task if you don't have Redshift PBR Material plugin.
With this plugin, all relevant maps will be taken automatically based on some customizable keywords, from a given directory. Then the material will be created in a well organized node system, with Triplanar and a switcher to turn it on or off within the Shadergraph.
Once you load the plugin, it's gonna open a dockable UI with all controls available directly in your layout, so you can create as many different materials as you want, speeding up your process and giving you consistency. All of this in just 1 click.
On the top of everything, there are a few cosmetic adjustments to give you a nicer experience in order to craft a perfect PBR material.
Version Requirements:
This plugin works with Redshift version 3.0.16 or later. For earlier versions the script has not been tested and is not guaranteed to work.
Tested with Cinema 4D R20 up to 2024 Windows and Mac
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支持的软件版本:
Cinema 4D R20或者更高版本
Redshift 3.0.16或者更高版本
安装步骤:
将Redshift PBR Material拷贝到C4D安装目录的plugins里面即可

C4D红移渲染器材质模拟插件 Redshift PBR Material plugin for Cinema 4D 
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