CG教程
软件格式: |
Blender |
工程文件: |
有 |
语言类型: |
英文/其他 |
检索码: |
QL220129T-94 |
讲解在Houdini中将低多边形模型无缝衔接转换成高精度模型过程,包含工程文件和模型文件Houdini低精度模型拓扑高精度模型教程(包含工程文件素材)使用Blender录制,有工程文件素材。教程录制语言为英文/其他,下载网盘检索码QL220129T-94 由本站设计师c4dtopic分享在CG教程栏目,学习更多关于多边形、含工程、拓扑、讲解的cg教程请访问菜鸟C4D下载!
In this tutorial, we’ll take a look at how to create a seamless, animated blend between a high-poly mesh and its low-poly representation in Houdini.
教程知识点:
The start file
Creating a SDF
Re-projecting the points of the low-poly
Subdividing to generate a pseudo low-poly object
Re-projecting again to create a high-poly with the same topology
Creating a fall-off value
Transferring the fall-off value to the high-poly
Finding Barycentric Coordinates
Blending the positions
Blending the normals
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