C4D教程
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材质渲染 » 材质进阶 » 二维卡通 |
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自带标准 |
教程语言: |
英文 |
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LL201710292229 |
在本教程由EJ Hassenfratz,我们将着眼于如何轻松快捷地四维影院内创建一个地形图。
本教程中的步骤包括:
设置了景观对象,并将其切成层。
使用切片层,以产生然后将用于挤出使每个地形水平的花键。
点燃了现场并应用丰富多彩的纹理根据身高地形图。
需要安装插件
灰猩猩HDR插件汉化版Greyscale Gorilla HDRI StudioPack2.01
In this tutorial by EJ Hassenfratz, we’ll be looking at how to easily and quickly create a topographical map inside of Cinema 4D.
Steps covered in the tutorial include:
Set up up the landscape object and slice it into layers.
Use the sliced layers to generate splines that will then be used to extrude to make each of the topographic levels.
Light the scene and apply a colorful texture to the topographic map based on height.
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