The Harvester plug-in allows Cinema 4D users to save animation of a hierarchy of objects "rig", and then apply that animation to similar rigs. It also is used to transfer animation from dissimilar rigs. Customize which objects will be animated, the time for animation to be saved, inserted, or transferred. Options are provided to allow excluding/including tags, movement, rotation, scale, or userdata animation.
该收割机插件允许C4D用户保存一个层次结构对象的“造”的动画,然后应用动画类似的钻井平台。它也被用于从不同的钻机传送动画。自定义哪些对象将被动画化,动画保存,插入或转移的时间。提供选项,允许不包括/包括标签,移动,旋转,缩放或用户数据的动画。
3.0新功能
This update introduces the new transfer feature. Transfer allows users to take animation from a rig with a very different structure from another rig and transfer it over. This is done by getting the two character rigs into a reference pose at a given time. This can be useful when you have similar character but varying in size or some other detail. It is also helpful when you have used this plug-in to save a bunch of animation for a particular rig and now want to use some of those animations on other rigs. Some additional changes provided by this update are list below.
Removed support for R14 and below and added support for R15 to R17.
Updated and optimized the layout of the GUI to maximize workspace.
Added the ability to hide objects based on their layers.
Added layer information and icons next to source lists in order to avoid instances where there are multiple objects with the same name being mapped incorrectly.
Added the ability to set the last keys interpolation for all the keys at the end of the inserted animation.
Resolved various minor bug fixes.