这个c4d教程属于影视栏包、特效/合成分类,教程语言为英文,无工程或源文件素材,使用Arnold渲染器录制。当前资源为VIP精选素材,由本站设计师80年代的白衬衫于2015-4-22 09:52分享,学习更多cinema4d软件关于此类教程内容,可以通过本网站教程列表上方的分类信息工具进行筛选支持英文教程查询。 Manuel Casasola Merkle demonstrates how AixSponza utilized Cinema 4D Release 16 in the development of the E3 trailer for Yager’s Dreadnought game. Manuel discusses the complete production process, and demonstrates the process of performing retopology on high-res game assets using the Polygon Pen. Manuel also previews upcoming integration of the Arnold render engine with Cinema 4D, including the handling of hair and motion blur. Recorded Live at Siggraph 2014 in Vancouver, BC Canada 00:44 Showreel
02:57 Dreadnought Intro
04:34 Dreadnought Trailer
05:59 Dreadnought Pre-production
09:47 Dreadnought Retopology / Polygon Pen
16:14 Dreadnought Texturing / UV
19:07 Dreadnought Topology Maps (cinemaplugins.com/c4d-plugins/topology-vertex-maps/)
19:44 Dreadnought Lighting
20:21 Dreadnought Rigging
21:44 Dreadnought Environment / World Machine (world-machine.com/)
24:48 Dreadnought World Gate & Explosions / Thinking Particles, Turbulence FD & Krakatoa
27:21 Dreadnought Compositing
28:32 Arnold for C4D - Introduction
34:20 Arnold for C4D - Hair
35:26 Arnold for C4D - Skin
36:23 Arnold for C4D - Motion Blur
Watch these and other great presentations and tutorials at cineversity.com!
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