用于C4D的试用版OctaneRender 2020.1.5_R4 支持30系显卡

用于C4D的试用版OctaneRender 2020.1.5_R4 支持30系显卡    [复制链接]

C4D插件 2020-12-03 10:18 发布

版权归原作者所有,仅供交流学习,禁止商业使用!
C4D插件
作用分类: 渲染器 » Octane » 4.X
插件分类: 插件
使用教程: 无教程
支持(高版本请自测): R15 R16 R17 R18 R19 R20 R21 S22 R23 
支持语言: 英文 
支持系统: PC 
出现位置: 其他 
检索码: OC20201203
octane_2020.jpg
OctaneRender-demo-for-C4D-2020.1.5_R4_win,适用于C4D的OC demo渲染器,支持30系显卡!

Octane 2020.1.5 is our latest maintenance update and the version currently recommended for production use.

This version introduces support for the new Ampere family of NVidia GPUS for Windows and Linux, including the already existing A100 and all new hardware to come in the next few months. We maintain support for all previously supported hardware on all platforms.

Make sure to use a NVIDIA Studio driver with version at least 451 on Windows or 450 on Linux to use this version. No driver updates are required for macOS.

Bugfixes:

Fixed increased memory usage after loading multiple projects.
Fixed artifacts produced by stacking multiple GGX lobes together with low roughness
Fixed bug causing dirt to not to be evaluated when used with medium nodes.
Fixed issue with random walk SSS causing invalid pin access errors.
Fixed crash with some Octane module node graphs.
Fixed issue causing the furnace test to fail when layer opacity was less than one.
Fixed composite material not updating while changing some child material's float pins.
Fix UV mapping of light sources on quad lights.
Fixed OSL code generation for vector equality tests.
Fixed self illumination on quads lights.
Fixed incorrect illumination on surfaces in proximity and parallel to quad lights.
Fixed volume depth passes when no volumes are used.
Fixed issue causing wrong values to be displayed in the timeline with some FBX archives.
Fixed issue causing render errors when large scenes were compiled under low memory conditions.
Fixed rendering of animations when using a universal camera.
Fixed scene exports when using universal cameras.
Fixed issue causing a crash when clicking on "Show in graph editor" on a pin.
Fixed issue causing auto-bump map not properly working with composite materials.
Fixed export of empty mesh nodes.


Other changes:

Added support for NVidia Ampere cards.


Under investigation:

Denoiser is a limitation on Ampere due to performance issues we have encountered while updating to the required cuDNN library which would affect all GPUs.
Auto-bump disappears in some cases using a mix of RTX and non-RTX GPUs with RTX on.
Octane fails to start in some machines with old dual Xeon CPU setups (affected known models are ES-2687, EX645).
CUDA error in some scenarios when using NVlink due to mismatching barriers.
此为试用版!
适用于CINEMA4D 演示的OctaneRender用于CINEMA4D 插件的OctaneRender演示具有以下限制:
最大渲染分辨率为1000×600。
渲染输出包含水印(辛烷徽标和条纹)
LiveDB访问不可用。
没有网络渲染
有关安装和使用说明,请查阅CINEMA4D 插件手册
请注意,该演示版本不需要独立版本,但是许可版本同时需要OctaneRender独立版本许可证和CINEMA4D 插件许可证的OctaneRender。


用于C4D的试用版OctaneRender 2020.1.5_R4 支持30系显卡 
关闭

菜鸟C4D推荐上一条 /9 下一条

菜鸟C4D与你一起从零开始!
十年专注C4D学习

( 浙ICP备13033195号-2 )Copyright   ©2013-2024  Powered by©Discuz!  技术支持:cainiao    

|网站地图