C4D玻璃杯破碎子 弹时间特效教程

C4D玻璃杯破碎子 弹时间特效教程    [复制链接]

C4D教程 2015-03-10 16:55 发布

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C4D教程
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教程分类: 物理模拟 » 模拟标签
渲染器: 自带标准 
教程语言: 英文
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在这个系列教程中,您将学习如何创建一个很酷的慢动作将使用CINEMA 4D动画和后玻璃的影响。在这庞大的演讲过程中,专业画家西里尔kotecky会教你的插件和工作动力和创造这样一个镜头是什么情况。好处包括前即可以在早期阶段为你挡住你的镜头时,摄像机的位置。
你会开始学习如何使用Adobe Illustrator可以作为建模工具,它是如何强大的3D预览功能,可以用来微调之前移动到三维模型的外观。从这里到4D影院,西里尔将通过设置场景,压裂玻璃使用Xplode插件如何制作动画,以及**的冲击结合使用手键动画和Mograph物理。如何解决问题,当事情没有按预期。
在以后的课程中你将学习如何创建逼真的材料,安装一个动态的照明装置,产生焦散和多通道渲染工作。你会得到一个详细的如何真实世界摄像机的工作,和同样的原则适用于工作在3D。最后,你要做的事的最终合成动画在Adobe After Effects和了解再定时,色彩校正,运动模糊和景深场,加上丰富的其他有用的提示和技巧。
In this tutorial series you'll learn how to create a cool slow-motion shattering glass animation using Cinema 4D and After Effects. Over the course of this massive lecture, professional artist Cyril Kotecky will teach you the ins and outs of working with dynamics and what goes into creating such a shot. Including the benefits Pre-Viz can have in the early stages as you block out your shot timing and camera positions.
You'll start by learning how Adobe Illustrator can be used as a modeling tool and how it's powerful 3D previewing capabilities can be used to fine tune the look of your model before moving into 3D. From there it's into Cinema 4D where Cyril will take you through setting up the scene, fracturing the glass using the Xplode plugin, and how to animate the bullet's impact using a combination of hand keyed animation and MoGraph physics. And how to problem solve when things don't go as expected.
In later lessons you'll learn how to create realistic materials, setup a dynamic lighting rig, generate caustics and work with multi-pass rendering. You'll get a detailed breakdown of how real world cameras work, and how the same principles apply to working in 3D. Finally, you'll wrap things up by compositing the final animation in Adobe After Effects and learn about re-timing, color correction, motion blur and depth of field, plus a wealth of other useful tips and tricks.
C4D玻璃杯破碎子 弹时间特效教程 
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