C4D教程
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教程分类: |
影视栏包 » 栏目包装 |
渲染器: |
自带标准 |
教程语言: |
英文 |
素材文件: |
无 |
检索码: |
QL200815T-014 |
这次您将学习在Cinema 4D中制作相机动画的最重要步骤。 我们将介绍从帧速率,位置动画,目标标签和对齐到样条线标签的所有内容,以及从一台摄像机切割到下一台摄像机的舞台对象。 在本教程的第二部分中,我们将使用更复杂的对象(汽车)来制作相机动画和Previz渲染。
在第2部分中,我们看了一个更逼真的相机动画示例-汽车。 看看我的工作流程,了解如何捕捉不同的视角和镜头。 您还将学习如何快速进行Previz渲染。
This time you learn the most important steps to do camera animations inside Cinema 4D. We will cover everything from Frame Rate, Position Animation, Target Tag and Align-To-Spline Tag, as well as the Stage-Object to cut from one camera to the next. In the second part of this tutorial we will use a more sophisticated object, a car, to do a camera animation and a Previz-Rendering.
In Part 2 we have a look at a more realistic example for our camera animation - a car. Get a look into my workflow on how to capture different perspectives and shots. You will also learn how to do a quick Previz-Rendering.
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