C4D S22教程-样条投射物体缠绕 Spline projection tutorial
在Cinema 4D的本教程中,我们使用“软件体样条线”和“场力”覆盖直线中任何几何图形的表面! 请务必查看第二部分,以进一步了解该技术。
Time Stamps
00:43:00 - Create base geometry wit even poly counts using Volume Builder
00:02:51 - Copy and modify a second Volume to be low poly
00:05:29 - Making Splines via Hair Object
00:08:33 - Preparing the Splines with Softbody Dynamics
00:11:19 - Adding Field Force. Attracting the Splines to the surface of the object
00:15:38 - Softbody settings (Flexion!)
00:17:28 - Deforming the final geometry
00:20:58 - Shrinking the collider
00:26:16 - Adding Turbulence
00:39:23 - Creating final geometry. Cloner links
00:20:58 - Shrinking the collider
00:26:16 - Adding Turbulence