C4D教程
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How do you catch a ghost in Cinema 4D? You model a Ghostbusters Ghost Trap!
你怎么抓在Cinema 4D幽灵?你的模型的捉鬼敢死队鬼陷阱!
Part 1
1部分
In this Cinema 4D tutorial we will model a Ghostbusters Ghost Trap using primitives and Extrudes NURBS. This is a beginner to intermediate modeling tutorial and builds upon tools and techniques used in other tutorials. The Ghostbuster's Ghost Trap is not a very complex model. No surprise it's mainly made up of cubes and a couple tubes.
在这CINEMA 4D教程中,我们将使用原语鬼陷阱模型和挤压的NURBS捉鬼敢死队。这是一个初学者和中级建模教程,是建立在用于其他教程的工具和技术。的捉鬼敢死队的鬼陷阱是不是一个非常复杂的模型。没有惊喜,它主要由立方体和一对夫妇的管。
Link to blueprints from Norm Gagnon. Thanks Norm!
从规范Gagnon链接的蓝图。由于规范!
Part 2
2部分
We continue with the Ghostbuster's Ghost Trap and add textures to the 3D model. This is a beginner tutorial that demonstrates simple material adjustments, the Lumas Shader, and the use of the Tile Shader in Cinema 4D.
我们继续捉鬼敢死队的鬼陷阱和添加纹理的三维模型。这是一个初学者教程演示材料的简单调整,该月球测绘系统的阴影,和在Cinema 4D瓷砖着色器使用。
Part 3
3部分
In this Cinema 4d tutorial we add a cord to the Ghostbuster's Ghost Trap and add Spline Dynamics into the equation. Spline Dynamics is part of the Hair Module in the Studio Edition.
在这CINEMA 4D教程中,我们添加一个线的捉鬼敢死队的鬼陷阱和加样动力学方程。花键动力学是在录音室版发模块部分。
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