C4D炮塔动画制作教程 Digital Tutors - Quick Start to Animation in CINEMA 4D Vo...

C4D炮塔动画制作教程 Digital Tutors - Quick Start to Animation in CINEMA 4D Vo...  [复制链接]

C4D教程 2017-08-31 22:00 发布

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C4D教程
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教程分类: 影视栏包 » 特效/合成
渲染器: 自带标准 
教程语言: 英文
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01. Introduction and project overview_20170819224739.JPG

In this Volume, we'll build on the concepts covered in Volume 2. We'll start by learning how to animate with Selection Objects. We'll, then, learn how utilize CINEMA 4D's robust Motion System to animate non-linearly and non-destructively with Motion Clips. Once our clips have been made, we'll learn how to export them to create a library of Motion Sources, and then how to import them back into C4D. We'll also learn how to blend Motion Clips and create time warp effects.

These tutorials are designed to be taken in sequence so we really encourage you to start with Volume 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each Volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
在本卷中,我们将基于第2卷中介绍的概念。我们将首先学习如何使用Selection Objects进行动画处理。 然后,我们将学习如何利用CINEMA 4D的健壮的运动系统,通过运动剪辑非线性和非破坏性地动画化。 一旦我们的剪辑已经完成,我们将学习如何导出它们来创建动态源库,然后如何将它们导入C4D。 我们还将学习如何混合运动剪辑并创建时间扭曲效果。

这些教程的设计是按顺序进行的,所以我们非常鼓励您在继续本节之前从第2卷开始。 我们还鼓励您利用每个卷后面的作业。 这些作业将允许您将您所学到的知识应用到您自己的项目中。



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