This manual introduces C4DtoA, a plug-in for CINEMA 4D which allows you to use the Arnold renderer directly in CINEMA 4D. Before beginning, you should read the sections on installation and licensing. There is also a short introductory tutorial taking new users through the steps necessary to get their first Arnold render using C4DtoA. Also, don't forget to look at the Tutorials section.
The Arnold for CINEMA 4D User Guide consists of the following sections:
- Release Notes
- Getting Started
- Tutorials
- Arnold Render Settings
- Arnold Parameters Tag
- Shapes
- Objects
- Lights
- Cameras
- Shaders
- Textures
- Arnold Driver (Outputs)
- Rendering
- API
- FAQ
C4DtoA 1.5.0阿诺德是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影,如 Monster House 和 Cloudy with a Chance of Meatballs to Pacific Rim and Gravity。可作为一个独立的渲染器运行在Linux,Windows和Mac OS X,或者作为Cinema 4d r18,Maya, Softimage, Houdini 和 Katana插件。
PS:由于插件性质,部分菜单未能汉化,有强迫症的同学请不要下载汉化了。
如有BUG或者词汇翻译不当的地方请发邮件至641111640@qq.com 指正,谢谢!
C4D阿诺德渲染器教程合集
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