汽车内饰着色器实验
正如在之前的项目“汽车现实主义着色器实验”中宣布的那样,这是用于汽车内饰渲染的现实主义着色器的版本
再一次,花了几天时间做研究,在塑料方面的经验。皮革质地等
这个项目与外部纹理完全不同,因为大多数时候内部渲染总是干净的,因为的观点是,创建的带有直接着色器的照片级真实感纹理大多是新的,或者是正常磨损时使用的一小部分,可以很容易地用于渲染汽车内部
缝合线以3D形式创建,然后转换为法线、深度和环境光遮挡的贴图。
每个着色器都是用Cinema 4D和Octane渲染制作的。每个纹理都是从自己拍摄的照片中创建的,或者是用Cineman 4D和Photoshop创建的
希望你会喜欢这个项目!
每个渲染都是Octane之外的RAW文件,没有后期制作
Automotive interiors shaders experiment
As l had announced in my previous projects, Automotive realistics shaders experiment,here is the version of my realistics shaders for cars interiors renders
Again,lspent several days doing my research, my experiencesin terms of plastics. leatheralcantara textures etc
This project is totally different from the exterior textures, because most of the time interiorsrenderings are always clean, bececalysncetee e isng noiet sobee o isossipe dre,so my opio cn.toephotorealistic textures with dirfShaders i created are therefore mostly new, or a litle bif used with normal wear, and can be easily used for rendering automotive interiors
The stitches were created in 3D, then transformed into a map of Normal, Depth and Ambient Occlusion.
Every shaders were made with Cinema 4D and Octane renderEvery textures were created from photos l took myself or created with Cinema 4D and Photoshop
Hope you'll like this project !
Every renders are RAW files out of Octane with no post-production
AI Power是一款创新的Cinema 4D插件,由知名的3D技术公司3D TOALL开发。这款插件能够与C4D无缝对接,用户只需构建基础模型并提供关键词,即可迅速生成高水准的渲染图像。与传统的C4D工作流程(包括建模、布光、材质和渲染)相比,AI Power极大地简化了这一过程,显著提高了图像生成的效率。