C4D皮卡丘建模和毛发材质渲染教程

C4D皮卡丘建模和毛发材质渲染教程    [复制链接]

C4D教程 2021-12-04 10:03 发布

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C4D教程
资源分类: VIP精选
教程分类: 建模/绑定 » 角色建模
渲染器: 自带标准 
教程语言: 英文
素材文件:
检索码: QL202112031152
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现在我们给你一个如何在C4D创造皮卡丘的教程,该视频教程时长1小时40分钟。天设计师西田的灵感来自一只松鼠,当时他想把它当作宠物。最后的结果就是我们今天都知道的皮卡丘。
Faced with the request to create a "pretty creature", the first version of Pikachu was based on a daifuku, a traditional oval-shaped Japanese
cake.The result was not convincing and they requested "a nicer character".
Then, Nishida, the designer, was inspired by a squirrel, which at that time he wanted to have as a pet.The final result was the Pikachu that we all know today.now we give you a tutorial on how to create pikachi in cinema 4d
C4D皮卡丘建模和毛发材质渲染教程 
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