在本教程中,您将学习如何对高度详细的程序网格进行建模和动画处理。您将探索 MeshTools Inset 和 Subdivider 对象并了解它们的工作原理。了解如何将着色器和字段用于非破坏性动画。创建 EdgeSplines 并为其设置动画以增加细节,并为复杂的材料设计生成自定义选择标签。
Within this tutorial you’ll learn how to model and animate a highly detailed procedural mesh.
You’ll explore MeshTools Inset and Subdivider objects and discover how they work.
Learn how to use Shaders and Fields for non-destructive animation.
Create and animate EdgeSplines for added detail and generate custom selection tags for intricate material design.