This week's episode was super fun! We used Adobe Fuse to generate a quick human character, then used mixamo easily rig and pose the character model. We brought it into Cinema 4d and adjusted the pose slightly, then added tons of fungus and mushrooms all over the surface. We used a very simple spotlight and sky object lighting setup, and added some sub surface scattering before rendering and retouching in photoshop.
本周的一集非常有趣! 我们使用Adobe Fuse生成一个快速的人类角色,然后使用mixamo轻松装配和摆放角色模型。 我们将其带入Cinema 4d并稍微调整了姿势,然后在整个表面上添加了大量的真菌和蘑菇。 我们使用了非常简单的聚光灯和天体照明设置,并在Photoshop中进行渲染和修饰之前添加了一些次表面散射。