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VR游戏开发基础教程 Lynda – VR Motion Graphics with Unreal Engine

VR游戏开发基础教程 Lynda – VR Motion Graphics with Unreal Engine  [复制链接]

CG教程 2017-07-05 14:23 发布

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CG教程
软件格式: 3D MAXS Final Cut 
工程文件:
语言类型: 英文/其他
检索码: -
96bc3368578b3b0f1728a2001ae9f61b.jpg


Advanced | 3h 22m | 4.71 GB | Project Files | Software used: CINEMA 4D, Maya, Unreal Engine

Title: Lynda – VR Motion Graphics with Unreal Engine


Info: Discover how to leverage Unreal Engine to create immersive virtual reality experiences. In this course, learn how to build a real-time motion graphics-style scene in Unreal Engine for deployment on VR headsets. To begin, Scott Pagano covers the proper exporting process out of Maya and importing process into Unreal. Then he moves on to the nuts and bolts of the course—constructing a series of blueprints that provide all the interactivity and logic needed to make your scene work in VR. Scott covers scene building for HTC VIVE and Samsung Gear VR, as well as VR deployment on Android phones. You’ll leave this course with valuable skills that can help you dive into building content for the immersive future.



VR游戏开发基础教程 Lynda – VR Motion Graphics with Unreal Engine 
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