使用Substance Painter,Cinema 4D和Redshift进行逼真的植物纹理和渲染
这是一个过程概述,其中我从头到尾创建并渲染了该植物渲染。 用Substance Painter手工绘制植物,并使用Cinema 4D创建几何。 然后,我们将所有内容组合在一起,并使用Redshift进行渲染。
Here's a process overview where I create and texture this plant render from beginning to end. The plant is hand painted with Substance Painter and the geometry is created using Cinema 4D. We then combine everything together and render it with Redshift.