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3DS MAX教程 复杂动力学模拟训练 3DMotive - Physics Pile In 3ds Max

3DS MAX教程 复杂动力学模拟训练 3DMotive - Physics Pile In 3ds Max  [复制链接]

CG教程 2017-01-29 07:30 发布

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CG教程
软件格式: 3D MAXS 
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语言类型: 英文/其他
检索码: -
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3DS MAX教程 复杂动力学模拟训练 3DMotive - Physics Pile In 3ds Max
Duration 1h 11m Project Files Included MP4

In this course, we're going to jump into using MassFX to create a bone pile in 3DS Max. We'll use MassFX to set up animations simulating gravity on simple objects with general parameters and still end up with a bone pile that looks natural and based on real-world physics. Objects will interact with each other under specific parameters and will then collide with the 'ground' and spread out into a pile that not only looks great but saves the 3D artist from having the tedious task of hand-placing each and every individual object into a pile and still make it look good. We'll examine dynamic versus kinetic versus static bodies and the way gravity affects each and then in our final example.


3DS MAX教程 复杂动力学模拟训练 3DMotive - Physics Pile In 3ds Max 
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