Lynda - After Effects Motion Graphics Creating Fire and Brimstone Type Animation
After Effects is a very versatile tool. On one hand, it's a powerful compositing and post-production program. On the other hand, it is capable of producing some very impressive 3D visuals, with the help of plugins like FreeForm Pro.
In this course, you'll learn to take advantage of these powerful features. The first half of this course uses AE as if it were true 3D software, producing a unique 3D landscape—a volcano spouting fire and brimstone—rendered into several image sequence passes. In the second half, author Ran Ben Avraham shows how to use AE's powerful compositing abilities to combine the render passes, add environment particles, build 3D text, and use a few post-production tricks to produce this "volcanic" scene.
Like all of our project-based learning experiences, each step of the process is rich with object lessons that are applicable to scenarios the motion design artist will face in real-world productions.
Topics include:
Working with the FreeForm Pro plugin
Modeling the volcano
Adding lava flow to the color and displacement maps
Animating the camera in the scene
Filling in gaps with FreeForm Pro
Lighting the scene
Rendering multiple passes
Compositing the render passes
Creating a smoke particle system
Building 3D text
Adding effects
Time remappingAfter Effects的是一个非常通用的工具。一方面,它是一个强大的合成和后期制作程序。在另一方面,它能够生产一些非常令人印象深刻的3D视觉效果,像自由曲面临插件的帮助。
在这个过程中,您将学习如何充分利用这些强大的功能优势。本课程的前半部分使用AE,好像它是真正的3D软件,产生了独特的三维景观,火山喷出火与硫磺渲染成几个图像序列通行证。在下半场比赛中,作者冉本Avraham展示了如何使用AE强大的合成能力的渲染过程结合起来,增加环境颗粒,搭建的3D文字,并使用一些后期制作技巧来生产这种“火山”景象。
像我们所有的基于项目的学习经验,这个过程中的每一步有丰富的对象教训适用于场景的动作设计艺术家将在现实世界的作品面对的问题。
主题包括:
用自由临插件工作
模拟火山
加入熔岩流的颜色和位移的地图
动画相机在场景
灌装与自由曲面临差距
照明场景
渲染多遍
合成的渲染通道
创建一个烟雾粒子系统
大厦的3D文字
添加效果
时间重
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