Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
FeaturesSeamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
Support for both native particles and Thinking Particles.
The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
Arnold Shading Network Editor, a node-based material editor.
A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
Volume rendering with OpenVDB.
Deferred, render time generation of geometry with the Arnold procedural node.
Native linear workflow.
Team Render, including single-frame distributed rendering.
Support for third party plugins like X-Particles and Turbulence FD.
Free TrialCurious about Arnold? This trial will take you through step by step so you can get Arnold up and running in no time. Click here to start your free trial now.PricingThe Arnold for Cinema 4D plug-in is provided free-of-charge to customers that buy the Arnold core renderer. Click here for more information on pricing.DocumentationWhether you are new to Arnold or not, the Arnold for Cinema 4D documentation should answer most of your questions.
PS:由于插件性质,部分菜单未能汉化,有强迫症的同学请不要下载汉化了。
如有BUG或者词汇翻译不当的地方请发邮件至641111640@qq.com 指正,谢谢!
C4D阿诺德渲染器教程合集
C4D 阿诺德渲染器v1.5插件汉化版 Arnoldv1.5.0.For.Cinema4D.R16-R18 [WIN+Mac] |