C4D教程
资源分类: |
VIP精选 |
教程分类: |
材质渲染 » 材质进阶 » 金属 |
渲染器: |
Arnold |
教程语言: |
英文 |
素材文件: |
无 |
检索码: |
LL20160707000657 |
这个c4d教程属于材质渲染、材质进阶、金属分类,教程语言为英文,无工程或源文件素材,使用Arnold渲染器录制。当前资源为VIP精选素材,由本站设计师admin于2016-8-19 07:00分享,学习更多cinema4d软件关于此类教程内容,可以通过本网站教程列表上方的分类信息工具进行筛选支持英文教程查询。
Three Ways to Use the Arnold Curvature Map
First off, what the heck is C4DtoA?
You’ve probably seen that abbreviation around the interwebs and wondered. Well, C4DtoA is the official name for the Arnold Renderer plugin for C4D. C4DtoA has had a blazing fast development speed thanks to its amazing development team and leadership. When they added a curvature map some time ago, I made sure I put a note in Google Keep to do a tutorial on it. It is a fantastic map that I am constantly finding new uses for. I hope you have fun getting your curvature on!
Curvature Map? What is that?
Sounds saucy, right? Well, a curvature map analyzes the normals of the geometry returning different values for areas that are convex or concave. I’m no scientist, but they are cool, trust me.
What You Will Learn:
A fairly decent explanation of the Arnold Curvature Map
How to use the Curvature Map to create a cool ceramic shader
How to use the Curvature Map to add wear/tear to your objects
How to use the Curvature Map to add a rounded edges look
Tools You’ll Need:
C4D R17 – Mac or PC (Arnold runs on BOTH)
Solid Angle’s Arnold Render (watermarked demo here)
Coffee and a comfy chair.
教程中用到的人头雕塑模型免费下载:http://www.turbosquid.com/FullPreview/Index.cfm/ID/1034292
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