C4D插件
作用分类: |
流体 » TurbulenceFD |
插件分类: |
插件 |
使用教程: |
无教程 |
支持(高版本请自测): |
R15 R16 R17 R18 R19 |
支持语言: |
英文 |
支持系统: |
PC |
出现位置: |
插件菜单 |
检索码: |
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TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.
turbulencefd'模拟了管道的执行基于体素的求解不可压缩Navier Stokes方程的基础。that means it uses a体素网格to describe the容量云烟与火和solves the方程描述流体运动,我们在网格。for each像素turbulencefd calculates the速度of the流体通道to describe as well as several置业样温度、烟密度,amount of燃料等,这过程模拟生产体素网格for each帧,which is for Use by the cached磁盘容量renderer。
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