dartThrowing
This is a setup which places spheres of various sizes on a given geometry and it's making sure the spheres are not intersecting. You can also specify a VertexMap to controll where the big spheres should be placed. It's optimized so that it places the big spheres first as they won't fit in later in the calculation anyway.
dartThrowing
这是一种将各种大小的球体放置在给定几何体上的设置,它确保球体不相交。 您也可以指定VertexMap来控制放置大球体的位置。 它已经过优化,因此它首先放置了大的球体,因为它们在后面的计算中不适合。