C4D插件SolidAngle Cinema 4D to Arnold v2.2.2.2 for

C4D插件SolidAngle Cinema 4D to Arnold v2.2.2.2 for    [复制链接]

C4D插件 2017-12-25 12:44 发布

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C4D插件
作用分类: 渲染器 » Arnold » 2.X
插件分类: 插件
使用教程: 无教程
支持(高版本请自测): R17 R18 R19 
支持语言: 英文 
支持系统: PC MAC 
出现位置: 插件菜单 
检索码: https://www.c4dcn.com

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Solid Angle Cinema4D To Arnold V2.2.2.2(C4DtoA v2.2.2.2)阿诺德是一款高级的蒙特卡洛光线追踪渲染器,专为长篇动画和视觉效果的要求而编写。更新支持Cinema 4D R19,SolidAngle C4DtoA 2.2.2使用Arnold 5.0.2.3。最初与索尼影业联合Imageworks开发,现在是他们的主要渲染器,阿诺德用于全世界超过300个工作室,包括ILM,Framestore, MPC, The Mill和Digic Pictures。阿诺德是主要的渲染器在多的电影,如 Monster House 和 Cloudy with a Chance of Meatballs to Pacific Rim and Gravity。可作为一个独立的渲染器运行在Linux,Windows和Mac OS X,或者作为Cinema 4d r18,Maya, Softimage, Houdini 和 Katana插件。

Solid Angle Cinema4D To Arnold简写为SolidAngle C4DtoA v2.2.2.2,Arnold for Cinema 4D(或C4DtoA)提供了一个桥阿诺德渲染器在标准Cinema 4D接口。

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Me

atballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

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C4D插件SolidAngle Cinema 4D to Arnold v2.2.2.2 for 
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