Version 2.5.32 is now available. This build includes plugins for Maya, 3ds Max, Houdini, C4D, Katana and Softimage Release notes
* [Maya] Added Xgen support on macOS
* [Max] Fixed issue with IPR resetting / freezing in Material editor
* [Max] Added support for IPR refresh button in Render View
* [Max] Added support for bucket/progressive render toggle in Render View
* [Max] Added support for render modes (clay & samples) in Render View
* [Max] Added support for Progressive render Undersampling in the Render View
* [Max] Added 100ms timeout to avoid resuming IPR between shaderball renders
* [Max] Honor “Hide Frozen Objects” setting
* [C4D] Added support for Progressive render Undersampling in the Render View
* [C4D] Fixed an issue in the CameraMap node, which caused the camera parameter to be ignored
* [C4D] Fixed an issue where ShaderGraph materials did not render their previews under the built-in OpenGL renderers
* [C4D] Fixed a crash issue in the RenderView during IPR
* [Houdini] Updated algorithm to compute the motion blur from the mesh deformations, making it more robust and compatible with the triangulate ngons option
* [Houdini] The environment RSLightSun is rendered even if the light is disabled or added to the exclussion lists. Fixed.
* [Houdini] Fixed a crash while extracting point attributes with a variable tupple size
* [Katana] Added support for the proxy and proxy instances user data override from geometry.arbitrary primitive attributes
* [Katana] Added support for the proxy point clouds user data override from geometry.arbitrary point attributes
* [All] Fixed bug that could make deep EXR rendering hang for large ‘unified max samples’ values
* [All] Fixed bug that could cause textures to be dropped when using a shader switch node
* [All] Fixed various bugs relating to nested shader switch nodes
* [All] Fixed bug where volume-grid-related motion blur parameters were not correctly saved on Redshift proxy files
* [All] Fixed volume-grid motion vector issue which could produce spikes and/or produce results that looked different compared to other renderers
* [All] The redshiftCmdLine utility now has a -printdependencies switch which prints out external dependencies of proxy file (textures, proxies, vdbs). This will only work for proxies exported from this version onwards! Redshift红移渲染器普及教程( 五)(菜鸟独家发布)
Redshift V2.5.32 GPU渲染器汉化版 Redshift C4D/Houdini/Maya/3DS MAX插件版本 V2.5.32 WinXX版
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